Towlie, the infamous World of Warcraft streamer, shared an early beta video of Warcraft Arclight Rumble gameplay. We finally get a real world look at Blizzard Entertainment’s first mobile game build from the ground up for mobile.
Is it a clone of Clash Royale set in the Warcraft universe? Check out for yourself.
- Warcraft Arclight Rumble is a Warcraft mobile action strategy game designed from the ground up by Blizzard
- WAR is the official acronym for Warcraft Arclight Rumble
- Blizzard is calling this game a tower offense, rather than a tower defense game. In reality, it’s an action strategy game similar to a crossover between Clash Royale and Warcraft 1 and 2 RTS games
- You, the player, is tasked by the game to build a force of Minis.
- You start with your Leader and you summon Minis on the game board
- The Leaders are iconic Warcraft figures like Grom Hellscream, Jaina, Baron Rivender, Sneed, and many others
- The game features a huge single-player experience with over 70 missions
- You’re also going to have weekly and monthly challenges in the form of Dungeons, epic Raids and featured maps
- You can also play in co-op mode and competitive PvP
- You can also form guilds and join your friends in co-op
- There’s over 60 heroes, villains, monsters and more from the Warcraft universe that have been rendered as table top style minis for you to collect, level up and improve with talents
Warcraft Arclight Rumble comparison with Clash Royale
In a recent developer interview, Blizzard directly responded on how the game compares, and where it differs from Clash Royale:
“There are definitely some similarities for sure, we played a ton of a clash royal but I think WAR has a lot to offer in terms of differences. We have the concept of leaders in our game. Leaders are units that exist in each of the five families. We have beasts, black rock, horde, alliance, and undead in the game. Each of those factions has different leaders in the game. You actually build an army around those leaders.
We also have high ground and low ground in our game. We have a separation between ranged characters, melee characters, and siege characters. If you have a ranged character, you can shoot from the high ground to the low ground. There is a distinct height advantage to being on high ground as opposed to low ground.”