Distracting Rampage

Deal 2x damage. Target’s damage is reduced 50% for 2 turns.

Cooldown: 2 turn(s) Delay: 1 turn(s)
Evasive Stance

Priority. Gain 50% chance to Dodge direct damage for 3 turns.

Cooldown: 3 turn(s)
Instant Distraction

Priority. Target’s damage is reduced 90% for 1 turn.

Cooldown: 1 turn(s)
Nullifying Strike

Remove Positive Effects. Deal 1x damage.


All negative effects are deflected.

Swap In Nullification

Nullify the opponent’s positive effects after swapping in. Unable to swap for 1 turn.