All Langrisser Mobile heroes

Dieharte

Dieharte is a hero in Langrisser Mobile. It first appeared in Langrisser III and its allegiance is with Lacuss Empire - Descendants of Light.
Story A young knight of the ancient Larcuss Empire, the bold and forthright scholar of dual swordsmanship has to responsibility for the important task of restoring the country when it was ruined. As one of the original heroes of the world, he witnessed the birth of the legendary Langrisser sword.Straightforward and charming, and with a strong heart, he wins the support of many through his boldness, amassing forces for counterattack.
Allegiance Lacuss Empire - Descendants of Light
Appearance Langrisser III
HP 330
ATK 54
DEF 23
MDEF 27
INT 22
SKILL 30

Langrisser Mobile Dieharte Talent

Free will Langrisser MobileFree will
Crit inceased by 20%. After eliminating an enemy, will trigger [Smoke]: All damage taken decreased by 30%. Lasts 1 turn. 1-turn cooldown.

Dieharte Class Tree

Knight Langrisser MobileKnight
Raider Langrisser MobileRaider
Highlander Langrisser MobileHighlander
Swordsman Langrisser MobileSwordsman
High master Langrisser MobileHigh master
Royal knight Langrisser MobileRoyal knight
Knight Langrisser MobileKnight
Cavalry Langrisser MobileCavalry
HP 26
ATK 28
DEF 14
MDEF 11
SKILL SKILL:
OnrushOnrush
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before battle, DEF & MDEF of troop increase by 30%.
Move AgainMove Again
[Passive] When initiating combat, damage increases by 10%. When mobility left is not zero, it’s possible to attack again after attacking.
Raider Langrisser MobileRaider
Ambusher Langrisser MobileAmbusher
HP 31
ATK 31
DEF 16
MDEF 16
SKILL SKILL:Crit increased by 20%.
Elite horse archer Langrisser MobileElite horse archer
HP 28
ATK 29
DEF 16
MDEF 16
SKILL SKILL:When initiating combat, 30% chance to reduce enemy’s DEF by 20%. Lasts 1 turn.
Sneak AttackSneak Attack
[Passive] If Crit Damage is dealt when entering battle, 1 extra damage can be triggered after battle.(Damage= 2x Hero’s ATK).
Highlander Langrisser MobileHighlander
Elite cavalry Langrisser MobileElite cavalry
HP 34
ATK 31
DEF 18
MDEF 14
SKILL SKILL:When initiating combat, damage taken is decreased by 10%.
Griffin cavalry Langrisser MobileGriffin cavalry
HP 31
ATK 35
DEF 16
MDEF 18
SKILL SKILL:When HP is above 80%, damage taken is decreased by 10%.
StrikeStrike
[Assist] Active skill. ATK increases by 20%. Lasts 1 turn. When cast, it’s possible to attack again within extra 3 blocks.
Swordsman Langrisser MobileSwordsman
Elite infantry Langrisser MobileElite infantry
HP 34
ATK 31
DEF 18
MDEF 14
SKILL SKILL:When initiating combat, damage taken is decreased by 20%.
Warrior Langrisser MobileWarrior
HP 31
ATK 34
DEF 17
MDEF 14
SKILL SKILL:When initiating combat, Crit increases by 20%.
DetectDetect
Passive] Crit increased by 10%. When damage is dealt, 50% chance to nullify enemy’s passive skills. Lasts 2 turns. Critical hits are always successful.
High master Langrisser MobileHigh master
Bandit Langrisser MobileBandit
HP 40
ATK 40
DEF 20
MDEF 20
SKILL SKILL:Crit increased by 30%, ATK increased by 15%.
Bow sniper Langrisser MobileBow sniper
HP 36
ATK 37
DEF 20
MDEF 20
SKILL SKILL:Before initiating combat, 75% chance to reduce enemy’s mobility by 2 and decrease DEF by 20%. Lasts 1 turn.
Light of HopeLight of Hope
[Faction Buff] Active skill. ATK & DEF increase significantly for all allies with Origins of Light within range. Grants the buff: When troop has 5 or more buffs, all stats increase by 15%. Lasts 4 turns.(Cannot be stacked by other Faction Buffs)
Severing FlashSevering Flash
[Physical Damage] Ignore guards and single enemy directly, dealing 1.3x damage. Before battle, drains at most 2 buffs from the enemy.
Royal knight Langrisser MobileRoyal knight
Heavy cavalry Langrisser MobileHeavy cavalry
HP 40
ATK 43
DEF 22
MDEF 17
SKILL SKILL:ATK increases by 20%.
Royal griffin Langrisser MobileRoyal griffin
HP 40
ATK 45
DEF 20
MDEF 23
SKILL SKILL:When soldier HP is above 80%, ATK & DEF increase by 30%.
Violent DashViolent Dash
[Passive] For every 1 block moved before battle, Troop Crit increases by 5%, Crit Damage increases by 5%. (Up to 15%)
Thousand RidesThousand Rides
[Physical Damage] Attacks a single enemy, dealing 1.7x damage. After battle, enemy`s Mobility -2 and cannot guard. Lasts 2 turns. Cannot be dispelled.