Langrisser Mobile Kirikaze Talent
Crit increased by 15%. When Entering battle, if attack is Crit, restores 30% HP after battle. Grants a 100% chance to decrease CD by 1 turn.
Kirikaze Class Tree
[Passive] Crit increased by 15%. When damage is dealt, nullify enemy’s passive skills. Lasts 2 turns.
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack.
|SKILL||SKILL：Crit increased by 20%.|
|SKILL||SKILL：When initiating combat, damage taken is decreased by 10%.|
[Passive] If Crit Damage is dealt when entering battle, 1 extra fixed damage can be triggered after battle.(Damage = 2x Hero’s ATK)
|SKILL||SKILL：When initiating combat, damage taken is decreased by 20%.|
|SKILL||SKILL：When initiating combat, Crit increased by 20%.|
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 3 enemy buffs and decreases their ATK by 20%. Lasts 1 turn.
|SKILL||SKILL：ATK increases by 20% in [Woods] and [Mountain] terrain.|
|SKILL||SKILL：When attacked, damage dealt increases by 10%.|
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Enemy’s mobility decreases by 2. Lasts 1 turn.(Cannot be dispelled.)
|SKILL||SKILL：Crit increased by 30%, ATK increased by 15%.|
Dark elf archer
|SKILL||SKILL：When attacking troops with 100% HP, after entering battle,ATK increases by 15%.|
[Physical Damage] Ignores guards and single enemy, dealing 1.2x damage. Crit increased by 20%.
[Passive] When entering battle, Troop ATK & SKILL increase by 12%, DEF & MDEF decrease by 7%.
|SKILL||SKILL：When initiating combat, Soldier ATK increases by 10%. When attacked, Soldier’s DEF increases by 10%.|
|SKILL||SKILL：Damage taken decreases by 10%.|
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Crit increased by 20%.
[Passive] When initiating combat, ATK increases by 12%.