All Langrisser Mobile heroes

Ledin

Ledin is a hero in Langrisser Mobile. It first appeared in Langrisser I and its allegiance is with Kingdom of Baldea - Descendants of Light.
Story Ledin is the Prince of Baldea and a Descendant of Light who lives by his courage and honor.When his Kingdom falls, Ledin escapes the battle and sets about finding help to fight back against the Dalsis Empire. During his campaign he uncovers the prelude to the legendary tales. Driven by a sense of justice in his heart, he is thus widely recognized as a leader until his death.
Allegiance Kingdom of Baldea - Descendants of Light
Appearance Langrisser I
HP 384
ATK 47
DEF 24
MDEF 30
INT 26
SKILL 34

Langrisser Mobile Ledin Talent

Kings will Langrisser MobileKings will
Damage taken decreases by 15%. When attacked with a melee attack with Hero’s HP above 50%, attacks 2 times.

Ledin Class Tree

Fighter Langrisser MobileFighter
General Langrisser MobileGeneral
Paladin Langrisser MobilePaladin
Gladiator Langrisser MobileGladiator
Templar Langrisser MobileTemplar
King Langrisser MobileKing
Fighter Langrisser MobileFighter
Infantry Langrisser MobileInfantry
HP 28
ATK 26
DEF 15
MDEF 12
SKILL SKILL:
Sun SlashSun Slash
[Physical Damage] Attacks a asingle enemy, dealing damage equal to 1.5x. After battle, restores HP(30% damage).
BlockBlock
[Passive] When attacked with a melee attack,30% chance to decrease troop’s Physical Damage by 30%.
General Langrisser MobileGeneral
Amazon Langrisser MobileAmazon
HP 31
ATK 34
DEF 17
MDEF 16
SKILL SKILL:When initiating combat, ATK increases by 20%.
Elite cavalry Langrisser MobileElite cavalry
HP 34
ATK 31
DEF 18
MDEF 14
SKILL SKILL:When initiating combat, damage taken is decreased by 10%.
Lance PalanxLance Palanx
[Passive] Takes physical attack instead of nearby ally.
[Active] Guard Range increases to 2 blocks, DEF increases by 20%. When attacked with a melee attack, always triggers [Barb] Fixed Damage after battle. Lasts 2 turns.
Paladin Langrisser MobilePaladin
Monk Langrisser MobileMonk
HP 31
ATK 29
DEF 17
MDEF 16
SKILL SKILL:When battling against [Demons], ATK increases by an extra 30%.
Merman Langrisser MobileMerman
HP 34
ATK 31
DEF 18
MDEF 14
SKILL SKILL:During water battles, ATK increases by 20%.
Divine GuardDivine Guard
[Passive] Suffers all attacks instead of nearby allies.
[Active] Guard Range increases to 2 blocks, Crit decreased by 20%, grants [Divine Guard]: Replaces ATK with (MDEF +DEF) of 1x. Lasts 2 turns.
Gladiator Langrisser MobileGladiator
Elite infantry Langrisser MobileElite infantry
HP 34
ATK 31
DEF 18
MDEF 14
SKILL SKILL:When initiating combat, damage taken is decreased by 20%.
Elite lancer Langrisser MobileElite lancer
HP 37
ATK 29
DEF 20
MDEF 12
SKILL SKILL:When attacked, damage dealt increases by 10%.
MirrorMirror
[Passive] Received Heal Effect +15%, before being attacked with a melee attack. Troop ATK & DEF increase by 10%.
Templar Langrisser MobileTemplar
Exorcist Langrisser MobileExorcist
HP 40
ATK 37
DEF 22
MDEF 23
SKILL SKILL:When battling against [Demons], ATK increases by 30%. When attacking troops other than Demons, DEF increases by 30%.
Merman master Langrisser MobileMerman master
HP 43
ATK 40
DEF 23
MDEF 19
SKILL SKILL:When in water, ATK & DEF increase by 30%.
JudgementJudgement
[MDamage] Attacks a single enemy, dealing 1.2x damage. Before entering battle, DEF & MDEF of this troop increases by 30%. Lasts 2 turns.
ConsecrationConsecration
[Passive] After battle, 40% chance to restore HP of all other allies(15% of their Max HP).
King Langrisser MobileKing
Heavy infantry Langrisser MobileHeavy infantry
HP 43
ATK 40
DEF 23
MDEF 19
SKILL SKILL:When initiating combat, Soldier ATK increases by 10%. When attacked, Soldier’s DEF increases by 10%.
Armored lancer Langrisser MobileArmored lancer
HP 48
ATK 37
DEF 26
MDEF 16
SKILL SKILL:Damage taken decreases by 10%.
Rule of JusticeRule of Justice
[Faction Buff] Active skill. ATK & DEF increase significantly for all allies with Legion of Glory within range, damage increases by 20% when being attacked. Lasts 4 turns. (Cannot be stacked with other Faction Buffs).
Ardent SunArdent Sun
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Grants [Divine Guard]: Replaces ATK with (MDEF +DEF) of 1x. Lasts 2 turns. After battle, restores HP (50% of damage dealt).