Langrisser Mobile Narm Talent
When attacking, ATK increases by 15%, targets Mobility decreases by 3. Lasts 1 turn.(1-turn cooldown.)
Narm Class Tree
[Passive] When attacking, damage increases by 10%. After battle, it’s possible to attack again within 2 blocks. Effect only available every 2 turns.
[Assist] Increases troop damage by 10%. Lasts 1 turn. When cast, it’s possible to attack again with extra 2 blocks.
|SKILL||SKILL：When attacked, damage dealt increases by 10%.|
|SKILL||SKILL：When initiating combat, damage taken is decreased by 20%.|
[Passive] After attacking, ATK & INT of 1 nearby ally increase by 15%. Immune: ATK & INT Down. Deactivate Active Skills. Lasts 1 turn.
|SKILL||SKILL：ATK increases by 20% in [Woods] and [Mountain] terrain.|
|SKILL||SKILL：Troop’s normal attack range increases by 1. When initiating combat, troop damage decreases by 30%, 7% chance to deal a strong debuff.|
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. 50% chance to nullity enemy’s attack in the next turn. Lasts 1 turn.(Cannot be dispelled.)
|SKILL||SKILL：When attacked with a ranged attack, damage taken is decreased by 30%.|
|SKILL||SKILL：When battling against [Demons], ATK & DEF increase by 30%.|
[Passive] DEF of all allies within 2 blocks increases by 15%.
|SKILL||SKILL：ATK & DEF increase by 30% in [Woods] and [Mountain] terrain.|
Elite horse archer
|SKILL||SKILL：Before initiating combat, 75% chance to reduce enemy’s mobility by 2 and decrease DEF by 20%. Lasts 1 turn.|
[Passive] When initiating combat, ATK increases by 12%.
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, damage dealt increases by 30%. Affter battle, prevents Enemy from receiving any buffs. Lasts 2 turns.