Explorers!

You may be wondering what all this “Daily Migration” stuff is about that the patch notes had mentioned! Well, never fear, we’ve got your answers here!

The community at large has been asking for a while for two solutions to issues. First, a more substantial rotation of the local dinosaurs in different zones. And second, for park-locked dinosaurs to be free to roam the world. Well in some ways, we got both of those things.

Our spawn guide article will cover the spawn changes more thoroughly, but let’s talk about the following paragraph from the patch notes and this new Daily Migration feature:

As the season changes and winter is replaced with spring, we started observing very peculiar changes in the migration patterns of creatures, unlike anything we’ve seen before. New in this update are creatures that appear on the map only on certain days only. For example, the Smilodon appears only on Mondays and doesn’t appear on any other day. This means that, for every day of the week, the creatures you’ll encounter in the world will change. Every day bringing new variety, on a weekly rotation. We hope that you’ll learn the habits of creatures and, over time, come to expect which day to go look for your favorite creature. You can find this information in the character sheet of each creature. Be sure to share your findings with the forum community!

So what does this all mean? Let’s take a look at the feature in full!

Active Times

The patch notes mention how you’ll be able to see in the character profile what times certain creatures are active. Let’s take a look at Smilodon’s profile in the screenshot below for an example of this feature.

Right away, you’ll notice a new section that is unique. This Active Times section tells us when a particular dinosaur is available. Overall, this feature plays out similar to the Hybrid Legacy feature. But this time, instead of just one dino being featured over the course of a week, we’ve got one Epic, one Rare, and one Common creature that will show up only on a certain day.

But the good news? Many of these dinos come straight from — you guessed it — PARKS! As well as a few Cenozoics and hybrids we didn’t see spawn in the wild before!

The following dinosaurs were removed from park locations and added to the daily global rotation instead:

  • Hatzegopteryx
  • Maiasaurua
  • Darwinopterus
  • Dilophosaurus Gen 2
  • Tanycolagreus
  • Iguanadon
  • Purrolyth
  • Stegosaurus
  • Triceratops

All in all, there are twenty-one new creatures that will begin appearing globally based on the day of the week. And because it’s evenly distributed, it shouldn’t affect the scent table percentages (beyond giving you one more possibility for something to spawn in all locals). Also, even dinosaurs left in parks should now be MUCH easier to capture based on the far far less diluted park tables.

It’s not all roses. The jury is still out on how these new spawns will affect our locals (in terms of how plentiful they are and if they “overrun” the locals to the point of making them really difficult to hunt and farm), but we’re hoping even if it doesn’t look good at first, it’ll get adjusted to a reasonable level with feedback.

Below is the full list of dinosaurs by day of the week. Based on what we know, this list should remain pretty consistent. It’s always possible it gets changed but we’re assuming these spawns will stay this way for a while.

Big thanks to Piere on our discord server for pinch hitting on the graphics! Fantastic stuff!

 

 

For all the latest Jurassic World Alive news, follow us on Twitter and Facebook and join the discussion on our Discord!